Cultura

Research on College Students' Satisfaction with Fitness-Based Somatosensory Games Based on Customer Perceived Value

VOLUME 21, 2024

The Role of Targeted Infra-popliteal Endovascular Angioplasty to Treat Diabetic Foot Ulcers Using the Angiosome Model: A Systematic Review

VOLUME 6, 2023

Linhong Zheng
Fine Art and Design College,Quanzhou Normal University, Quanzhou, 362000, Fujian,China
Yueyun Xu
School of Physical Education, Quanzhou Normal University, Quanzhou 362000, Fujian,China
Yuan Yang
School of Physical Education, Quanzhou Normal University, Quanzhou 362000, Fujian,China

Abstract

As digital technology increasingly influences lifestyle and health, fitness-based games represent a unique blend of entertainment, exercise, and social interaction, particularly attractive to the college student demographic. This study assesses how these fitness-oriented physical gaming products fulfill various dimensions of perceived value—functional, brand, emotional, experiential, and customer loyalty—and their impact on student satisfaction. It highlights the potential of these products to serve as tools for ideological and educational enhancement within the college setting. Employing a quantitative methodology, the research involved surveying 206 college students and analyzing the data through exploratory factor analysis and reliability testing. The findings indicate that while the functional and brand values generally meet expectations, there are notable deficiencies in meeting experiential and emotional needs, pointing to opportunities for further development. The study underscores the strategic role educational institutions can play in leveraging these games not only to bolster physical fitness but also to enhance mental health and educational outcomes. By aligning game functionality with educational objectives, universities can enhance the efficacy of their health and wellness programs, thereby fostering comprehensive student development. This research contributes to the ongoing discourse on the integration of technology in educational settings, offering insights into how universities can harness digital innovations to boost student engagement and wellness.

Keywords : Customer Perceived Value,Fitness-Based Somatosensory Games,College Student Satisfaction.
Erin Saricilar
Lecture in accounting. University of Basrah, College of Administration and Economics, Department of Accounting.

Abstract

Atherosclerotic disease significantly impacts patients with type 2 diabetes, who often present with recalcitrant peripheral ulcers. The angiosome model of the foot presents an opportunity to perform direct angiosome-targeted endovascular interventions to maximise both wound healing and limb salvage. A systematic review was performed, with 17 studies included in the final review. Below-the-knee endovascular interventions present significant technical challenges, with technical success depending on the length of lesion being treated and the number of angiosomes that require treatment. Wound healing was significantly improved with direct angiosome-targeted angioplasty, as was limb salvage, with a significant increase in survival without major amputation. Indirect angioplasty, where the intervention is applied to collateral vessels to the angiosomes, yielded similar results to direct angiosome-targeted angioplasty. Applying the angiosome model of the foot in direct angiosome-targeted angioplasty improves outcomes for patients with recalcitrant diabetic foot ulcers in terms of primary wound healing, mean time for complete wound healing and major amputation-free survival.
Keywords : Diabetic foot ulcer, angiosome, angioplasty